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​國際自殺大賽

International Suicide Award

2018

Archive installation, workshop

Dimension variable

張紋瑄虛擬一個評議《國際自殺大賽》的決選會議室,由牆面賽制規章的公告,以及三張辦公桌上展呈參賽者的提案與文件,分別為:一、以自殺作為手段的自殺者,二、以他殺作為手段的自殺者,三、社會主義烏托邦瓦解下的生命處境。他們分屬不同時代背景下的社會情境與生命寫照,將他們置放在構築歷史的共性與歷時性的套層結構中,作為參照身處在大歷史的動盪裡,個人基於社會的迫切性與時代之必要性所抱有的「自殺」想像,以及主體生命格局的部署情境。

 

《國際自殺大賽》對於生命之死的價值取向,將「自殺」的意旨賦予在社會脈動節點的推進上適足以折射出歷史意義的能動趨力。透過張紋瑄對人物史實的研究與虛構計畫的遊戲形式,刻意凸顯虛構不僅是真實的反義詞,虛構使得人或物在未顯現的運動趨勢中所蘊含的潛能,能夠改變其運動方式和發展趨勢,讓它得以跳脫預定的運動軌跡,從而掙脫某種必然規律的宰制。由此讓觀者進入評議室轉換為評議員的視角,展開對參賽者角色原型的討論及其生命面貌的想像

Chang Wen-Hsuan has created a fictional judging room for the International Suicide Award, with the competition prospectus displayed on the wall, proposals and documents from the competition’s participants placed on three office desks that are categorized into the following: 1. Suiciders of spiritual beliefs; 2. Killers of passive suicides; and 3. Life conditions after the collapse of utopian socialism. Belonging to different social settings with different portrayals of life under different epochal backdrops, they are placed in a synchronic and diachronic nested structure of historical construction, referencing the thoughts of necessary “suicides” due to the urgency of society and the necessity of the times, and deployment scenarios for a subjective pattern-of-life.

 

International Suicide Award examines the value of death and places the intention of “suicide” on the pulse of society to adequately reflect on its historical significance with a dynamic force. With Chang’s expertise on historical figures and game-like format for fictional projects, the notion that fiction is not only an antonym for reality is intentionally highlighted, showing that fiction allows the undisclosed potential of people or objects to alter their trajectories and developmental directions, taking them out of their predestined course of movements, breaking free from the control of a certain preordained rhythm.

Through which, the audience is invited into the judging room to see through the perspective of the jurors, sparking discussions on the prototypes of the competition participants and imaginations on what their lives are like.

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